| Blog / Games / FIGHT NIGHT ROUND 3 |
| FIGHT NIGHT ROUND 3 |
Developer : EA ChicagoPublisher : EA SportsRelease Date : |
The award-winning EA SPORTS Fight Night series is back to defend its title as the undisputed champion of boxing videogames.
Knocking out the competition, EA SPORTS Fight Night Round 3 brings the most intense boxing videogame experience to the virtual ring.The graphics establish it as one of the best looking and playing Xbox 360 sports game on the market and outside of the ring, gamers can establish intense rivalries through pre-fight events putting purpose and passion behind every hit. It's the closest thing to being in the ring without getting punched.
Next Gen Key Features
* Super Punch - Clench down on that mouth guard rookie! Players will feel the impact of a devastating punch as the boxer's face ripples from this blow. * Film-Quality Graphics - Featuring hudless gameplay, gamers rely on facial expressions and body language to gauge an opponent's health and energy creating a more emotionally immersive experience.
General Key Features
* Impact Punches - Three new Impact Punches keep gamers at the edge of their seat as players are only one punch away from the entire dynamic of the fight changing. Using the innovative analog punch system, Impact Punches are high risk and high reward - put down your opponent or get knocked on the canvas. * Boxing's Greatest Rivalries - Watch ESPN Classic footage of real-life bouts or re-create the greatest fights from past and present. * Create Rivalries - Establish intense rivalries of your own by intimidating opponents before the big fight with heated press conferences, trash talkin', and fights at weigh-ins. Relive the best rivalries of your career in ESPN's Instant Classics! * Fighter Styles - Create a style of your own, then see how you match up against the authentic signature styles from the world's best fighters. Licensed boxers use tactics and strategies that match their real life counterparts. Self Determinant AI adapts its style to match user strengths and to exploit weaknesses. * Online Gameplay* - With Xbox Live, PSP (PlayStationPortable) and PlayStation 2 online. |
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| Written by Octones Gameplay - 9/10 It feels like a completely different game. Punches are more realistic looking and the falls look a lot better than even the demo. No more 2 or 3 animations on boxers getting up off the mat, I've seen about 4 or 5 different ones already. And, yes, there is a few where the guy basically looks completely knocked out and doesn't even move in the 10 count. About time. The series has always drawn a fine line between simulation and arcade game. A true boxing sim would be boring, but an all out brawler would also be boring. I think this version captures the best feel yet. It might be a little slower than real boxing is sometimes, but I think it almost has to be to be able to react accordingly. The whole parrying thing is overblown, but oh well, have to learn to play with it. The AI appears to be fairly adaptive. Like doing a jab to the face and then two shots to the body a lot? The AI boxer will adapt and block or parry you and catch you off guard. Like dancing around and trying to jump in and out and get shots on the AI boxer? He will learn and either block, time good punches, or try to jab you to throw you off rhythm. Those are just a few examples of how I have seen the AI boxers adapt during a fight. It is not perfect,... |
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