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Electronic Arts and UEFA light up the football pitch with a stunning new game that puts you straight into the pressure cooker that is UEFA CHAMPIONS LEAGUE™ 2004 - 2005. EA SPORTS™ re-creates the real life world of top flight football to make this the first mission-based football game. There are over 50 challenging on and off-field missions to overcome throughout the domestic and European season. Can you handle the pressure of having to win 2-0, or to be told by your new boss that your main striker has to...
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Blog / Games / UEFA CHAMPIONS LEAGUE
UEFA CHAMPIONS LEAGUE Developer : EA SportsPublisher : EA SportsRelease Date : 2/2005
Game Details
Electronic Arts and UEFA light up the football pitch with a stunning new game that puts you straight into the pressure cooker that is UEFA CHAMPIONS LEAGUE™ 2004 - 2005.

EA SPORTS™ re-creates the real life world of top flight football to make this the first mission-based football game. There are over 50 challenging on and off-field missions to overcome throughout the domestic and European season. Can you handle the pressure of having to win 2-0, or to be told by your new boss that your main striker has to be sold?

Choose one of any clubs out of a possible 239 -from the FA Premier League, German Bundesliga, Spanish Primera Liga, Italian Serie A and French Ligue 1. There are a number of extra clubs outside of these leagues to take to Champions League glory.

UEFA CHAMPIONS LEAGUE 2004 - 2005 not only boasts an all new set piece system, but also includes a completely innovative feature, - EA SPORTS Talk Radio, the only place to hear the views of the people who pay your wages on the ultimate fans’ forum.


Key features
FORMATIONS

* Closing of midfield gap
* Team-mates provide more support via runs and movement
* Intelligent player logic to avoid getting caught offside close to the goal and in unrealistic situations
* Defenders will try to play further up the field (also helping to reduce midfield gap)
* More automatic player runs
* Additional players in the penalty area for crosses
* More variety in player position for attackers (formation offset)



DRIBBLING RESPONSIVENESS

* Sharper/cleaner turns at jog speeds
* More responsive 90 degree turns
* Improved control at sprint speeds.



CROSSING

* More crossing assistance
* Ability to cut the ball back to the edge of the penalty area when crossing from the by-line.
* Variable targeting and trajectories on crosses.
* More players in the penalty area on crosses
* Double tap low crosses have more variety in height, pace and trajectory



GOALKEEPERS

* The keeper has better control over deflections
* Improved keeper charge decision making
* More variety in keeper save animations



CPU TACTICS
A lot of work has gone into the tactics that the CPU teams employ in the 2nd half of a match in UEFA CHAMPIONS LEAGUE 2004 - 2005.

* Substitutions
* End of Match if winning
* End of Match if losing

SET PIECES
The set piece system for UEFA CHAMPIONS LEAGUE 2004 – 2005 delivers the following:

* Fast and intuitive functionality
* Call a corner kick set play
* Control the delivery (location and power) of the set piece
* A short set piece option at all times
* Realistic Ball Physics
* Re-use of the shot meter functionality (press and release)
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