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Posted on 08/12/10 by AndyP in Football Like this story ? (7 other users did)
Blog / Patch details for NCAA 11
NCAA FOOTBALL 11 3 User Ratings
Patch details for NCAA 11
EA recently blogged about this upcoming patch and this week it was finally released. Here are the details :

Graphics

Uniform degradation has been fixed.
Fixed a graphical issue with TeamBuilder sideline home uniforms.
Fixed several camera bugs (pulled back on field goals, blurry cameras, and replays after a change of possession)
Fixed helmet numbers for Rice and Wake Forest

Online

Resolved an issue with Season Showdown, allowing us to turn it back on, so you’re upload failure message every time you go in/out of game is gone!
Fixed a couple freezes related to lobbies
Fixed voice communication in Online Dynasty Hub on PS3
Fixed an issue that could lead to a disconnect in online play during play calling

Offense

Fixed an issue on a couple plays where the QB would miss a hand off and run backward
Reduced the chance that the ball will be knocked out when a receiver is hit at the time of the catch
Tuned the CPU ball carrier so that they will break to the outside more often when appropriate
Tuned how the CPU ball carriers utilize leans and special moves so that they won’t be used in situations when they shouldn’t (e.g. a HB in the open field will not put his shoulders down when running forward)
Tuned pass accuracy and the ability to lead a receiver Tweaked sideline catch animations in the end zone so that they have a bit more room to play
Fixed an exploit where backwards passes could be overly effective

Defense

Fixed defensive reaction to pump fake to be more balanced. Skilled defensive backs will not be as easily fooled by pump fakes.
Tuned the Aggressive Defensive Line Gameplan to have more risk of jumping offsides
Removed a hesitation from defensive lineman pass rush on screen plays
Improved flat zone and deep zone coverage
Tuned man coverage reaction to the run
Adjusted CPU pursuit angles in some specific cases where they weren’t being aggressive enough

Special Teams

Tuned onside kicks to be less predictable
Fixed an issue where catching a kicked ball after hitting the goalpost would result in kicking team getting the ball back
Fixed an issue where the punter could line up out of place
Adjusted cross bar collision on field goals and extra points

Other

Tuned CPU clock management where they would let the clock run out in some cases they shouldn’t
Fixed a bug with time of possession tracking
Adjusted substitutions to be more intelligent (previously would see some weird players in the game with lots of aggressive no huddle)
Fixed a couple places where the wrong custom stadium sounds would play
Fixed a bug that caused Road To Glory to be simulated day by day near the end of the season
Tuned Kick Power and Kick Accuracy of progression of kickers and punters in Dynasty Mode
Fixed a couple infrequent game lock-ups
Tags: NCAA11Update
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