It's been a while since a Formula 1 title was released on a next generation console. In fact, the Xbox 360 hasn't had one since it was launched and the only title to date was a launch title on the PlayStation 3, developed under the official Sony license by Sony Liverpool.
When the official license was picked up by legendary racing developer Codemasters earlier this year it was with great optimism, given their track record.
This preview from Eurogamer sheds a bit more light on what we can expect when the game is released later this year.
From our brief practice session in Monaco and at Yas Marina in Abu Dhabi, the sense that Codemasters has nailed the overall feel you look for in an F1 game is overwhelmingly apparent.
Despite the presence of 24 cars battling it out on the track at once, the frame-rate will, we're assured, be locked at a super-smooth 30; in fact, even in its unfinished state there's an instant, responsive conviction in both the look and feel.
Whether your careering down the straights in dogged pursuit, or gingerly threading your car through a tight chicane, it marries a twitch-gaming feel with a quite beautifully detailed degree of realism that instantly distances it from the rank and file racing game. |